![]() You can shoot guests across the park in huge cannons, dunk them into a gigantic fishbowl with an enormous octopus, or even send them into the stratosphere in a real space ship! You’ll be able to create fire-breathing roller coaster trains that leap over gaps like a dragon in flight. ![]() Thanks to some unprecedented breakthroughs in engineering, your team has developed a process called Impossification! This system lets you push the concept of any ride beyond the laws of gravity and physics in the most exciting ways possible. Park Beyond doesn’t have a specific release date at this stage, and is scheduled for a release in 2022.Make Your Roller-Coaster Dreams Come True Park Beyond is shaping up to be a promising addition to the theme park management genre, no doubt with some influence from the developers’ experience with Tropico, and some unique ideas with the Impossification philosophy. These themes can be mixed and matched to various areas. Two that were shown off in the presentation were a ‘Candy Land’ inspired design, which added lots of pink-textures and frosting, as well as candy-shaped props to the park, and a more traditional ‘Western’ theme which will be familiar to anyone who’s been around the Wild West area of MovieWorld. There’s also different themes which can be applied to all, or parts of your theme park, that completely transform the buildings and accoutrements. The story is promised to have twists and turns, which will be interesting to see how that plays out with regards to management, as the game also features the usual array of park management challenges – keeping parkgoers happy, setting up budgets, taking out loans, etc. Park Beyond will also feature a narrative campaign mode to onboard players new to the theme park management genre, placing the player in charge of developing their park and getting a handle on the management side of gameplay. Ramps can send passenger cars careening over gaps in the track, while cannons can fire them on an upwards-trajectory, complete with fireworks upon landing. However, Impossification options also allow components that would not pass any safety standard, not even at WobbiesWorld. Park Beyond offers a robust modular rollercoaster creation tool, allowing players to quickly draw out routes for coasters around the park, ducking and weaving around other attractions, as well as standard features like a first-person view to experience them with and a cinematic camera. Impossifications also work their way into the rollercoaster design options. One the developers were proud of took a simple octopus-themed ride which swung parkgoers left-to-right, and transformed it into a giant monster octopus, swinging submarine-sized pods with kids into the air and catching them. A carousel can be upgraded twice to rise out of the ground like a layer cake, and a Ferris wheel can be upgraded to have multiple spinning components which send cars through several loops and even drop them down to be caught by lower levels. For instance, rides seem to have several levels of ‘Impossification’ they can be upgraded with via the in-game research system. The idea is that Park Beyond won’t limit the kinds of rides players can place in their theme parks to those that could exist in the real world, but will allow for impossible variations (and likely very dangerous). ![]() ‘Impossification’ is the word of the day in Park Beyond and what appears to be its signature feature. We got to take a quick peek at what they have in store, via a presentation with the game’s developers Marco Huppertz (Producer) and Louis Vogt (Level Designer). ![]() Park Beyond has spent 2 years in development so far, and is being published by Bandai Namco, who have acquired a minority stake in the developer. However, Limbic Entertainment, the German developers behind Tropico 6 are giving it a crack, with Park Beyond also promising its own spin on the genre. The genre has been popular in the past on PC, with famous series like Theme Park, Rollercoaster Tycoon and Planet Coaster, but console versions have been few and far between, and successful attempts even less so. This morning, Park Beyond was officially announced as a new theme park management game not only for PC, but for Xbox Series X|S and PlayStation 5 as well.
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